Warrior · Melee DPS

Fury Warrior

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedBooming VoiceEffect or wording changed
    Classic → Forever

    ClassicIncreases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.

    ForeverIncreases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.

  • ChangedCrueltyEffect or wording changed
    Classic → Forever

    ClassicIncreases your chance to get a critical strike with melee weapons by 1%.

    ForeverImproves your chance to get a critical strike with melee attacks by 5%.

  • ChangedUnbridled WrathEffect or wording changed
    Classic → Forever

    ClassicGives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.

    ForeverGives you a 0% chance to generate 1 additional Rage when you deal melee damage with a weapon.

  • ChangedImproved CleaveEffect or wording changed
    Classic → Forever

    ClassicIncreases the bonus damage done by your Cleave ability by 40%.

    ForeverReduces the Rage cost of your Cleave ability by 3.

  • ChangedPiercing HowlEffect or wording changed
    Classic → Forever

    ClassicCauses all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.

    ForeverCauses all enemies within 0 yds to be Dazed, reducing movement speed by 50% for 6 sec.

  • ChangedBlood CrazeEffect or wording changed
    Classic → Forever

    ClassicRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike.

    ForeverRegenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

  • ChangedDual Wield SpecializationEffect or wording changed
    Classic → Forever

    ClassicIncreases the damage done by your offhand weapon by 5%.

    ForeverIncreases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 5%.

  • ChangedEnrageEffect or wording changed
    Classic → Forever

    ClassicGives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    ForeverGives you a 30% chance to deal 0% increased Physical damage for 12 sec after being the victim of any damaging attack.

  • ChangedImproved SlamEffect or wording changed
    Classic → Forever

    ClassicDecreases the casting time of your Slam ability by 0.1 sec.

    ForeverReduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.

  • ChangedDeath WishEffect or wording changed
    Classic → Forever

    ClassicWhen activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

    ForeverWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

  • ChangedImproved Berserker RageEffect or wording changed
    Classic → Forever

    ClassicThe Berserker Rage ability will generate 5 rage when used.

    ForeverYour Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

  • ChangedFlurryEffect or wording changed
    Classic → Forever

    ClassicIncreases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.

    ForeverIncreases your melee attack speed by 1% for your next 3 swings after dealing a melee critical strike.

  • ChangedBloodthirstEffect or wording changed
    Classic → Forever

    ClassicInstantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.

    ForeverInstantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

The written guide for this spec is in progress.