Warlock · Ranged DPS

Demonology Warlock

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedImproved ImpEffect or wording changed
    Classic → Forever

    ClassicIncreases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.

    ForeverIncreases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

  • ChangedDemonic EmbraceEffect or wording changed
    Classic → Forever

    ClassicIncreases your total Stamina by 3% but reduces your total Spirit by 1%.

    ForeverIncreases your total Stamina by 15%.

  • ChangedImproved Health FunnelEffect or wording changed
    Classic → Forever

    ClassicIncreases the amount of Health transferred by your Health Funnel spell by 10%.

    ForeverIncreases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

  • ReplacedFel Intellect → Fel Vitality
  • ChangedUnholy PowerEffect or wording changed
    Classic → Forever

    ClassicIncreases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.

    ForeverIncreases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

  • ChangedDemonic SacrificeEffect or wording changed
    Classic → Forever

    ClassicWhen activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.

    ForeverWhen activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hr. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • ChangedMaster DemonologistEffect or wording changed
    Classic → Forever

    ClassicGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.

    ForeverGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

  • ChangedSoul LinkEffect or wording changed
    Classic → Forever

    ClassicWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.

    ForeverWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

The written guide for this spec is in progress.