Warlock · Ranged DPS

Destruction Warlock

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedImproved Shadow BoltEffect or wording changed
    Classic → Forever

    ClassicYour Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

    ForeverYour Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 0% for 12 sec.

  • ChangedBaneEffect or wording changed
    Classic → Forever

    ClassicReduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

    ForeverReduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

  • ChangedAftermathEffect or wording changed
    Classic → Forever

    ClassicGives your Destruction spells a 2% chance to daze the target for 5 sec.

    ForeverIncreases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

  • ChangedShadowburnEffect or wording changed
    Classic → Forever

    ClassicInstantly blasts the target for 87 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

    ForeverInstantly blasts the target for 66 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

  • ChangedIntensityEffect or wording changed
    Classic → Forever

    ClassicGives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

    ForeverGives your Destruction spells a 70% chance to not lose casting time when you take damage.

  • ReplacedImproved Searing Pain → Agonizing Flames
  • ReplacedPyroclasm → Apocalypse
  • ChangedEmberstormEffect or wording changed
    Classic → Forever

    ClassicIncreases the damage done by your Fire spells by 2%.

    ForeverIncreases the damage done by your Fire spells by 10% and reduces the cast time of your Searing Pain spell by 0.5 sec.

  • ChangedConflagrateEffect or wording changed
    Classic → Forever

    ClassicIgnites a target that is already afflicted by Immolate, dealing 240 Fire damage and consuming the Immolate spell.

    ForeverIgnites a target that is already afflicted by your Immolate spell, dealing 146 Fire damage and consuming your Immolate effect.

The written guide for this spec is in progress.