The written guide for this spec is in progress.
Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.
Abilities
Spells of this school and active talents of this tree.
Healing WaveLevel 1Heals a friendly target for 1615.
Ancestral SpiritLevel 12Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana.
Cure PoisonLevel 16Cures 1 poison effect on the target.
Tremor TotemLevel 18Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members withi
Healing Stream TotemLevel 20Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
Lesser Healing WaveLevel 20Heals a friendly target for 820.
Cure DiseaseLevel 22Cures 1 disease on the target.
Poison Cleansing TotemLevel 22Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seco
Mana Spring TotemLevel 26Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
Disease Cleansing TotemLevel 38Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 se
Chain HealLevel 40Heals the friendly target for 490, then jumps to heal additional nearby targets.
RiptideLevel 40Heals a friendly target for 841, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Mana Tide TotemTalentSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Nature's SwiftnessTalentWhen activated, your next Nature spell with a casting time less than 10 sec.
Changes vs Classic
- ChangedTidal FocusEffect or wording changed
Classic → Forever
ClassicReduces the Mana cost of your healing spells by 1%.
ForeverReduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
- ChangedImproved ReincarnationEffect or wording changed
Classic → Forever
ClassicReduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
ForeverReduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
- ChangedTotemic FocusEffect or wording changed
Classic → Forever
ClassicReduces the Mana cost of your totems by 5%.
ForeverReduces the Mana cost of your totems and any spells that summon or move them by 5%.
- ChangedNature's GuidanceEffect or wording changed
Classic → Forever
ClassicIncreases your chance to hit with melee attacks and spells by 1%.
ForeverImproves your chance to hit by 1%.
- ChangedHealing FocusEffect or wording changed
Classic → Forever
ClassicGives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
ForeverGives your healing spells a 70% chance to not lose casting time when you take damage.
- ReplacedHealing Grace → Natural Grace
- ChangedRestorative TotemsEffect or wording changed
Classic → Forever
ClassicIncreases the effect of your Mana Spring and Healing Stream Totems by 5%.
ForeverIncreases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 5%.
- ChangedTidal MasteryEffect or wording changed
Classic → Forever
ClassicIncreases the critical effect chance of your healing and lightning spells by 1%.
ForeverIncreases the critical effect chance of your healing spells by 1%.
- ChangedHealing WayEffect or wording changed
Classic → Forever
ClassicYour Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
ForeverIncreases the amount healed by your Healing Wave spell by 33%.
- ChangedPurificationEffect or wording changed
Classic → Forever
ClassicIncreases the effectiveness of your healing spells by 2%.
ForeverIncreases the effectiveness of your healing spells by 10%.