Rogue · Melee DPS

Combat Rogue

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedImproved GougeEffect or wording changed
    Classic → Forever

    ClassicIncreases the effect duration of your Gouge ability by 0.5 sec.

    ForeverIncreases the duration of your Gouge ability by 1.5 sec.

  • ChangedPrecisionEffect or wording changed
    Classic → Forever

    ClassicIncreases your chance to hit with melee weapons by 1%.

    ForeverImproves your chance to hit by 1%.

  • ChangedEnduranceEffect or wording changed
    Classic → Forever

    ClassicReduces the cooldown of your Sprint and Evasion abilities by 45 sec.

    ForeverReduces the cooldown of your Sprint and Evasion abilities by 60%.

  • ReplacedDagger Specialization → Hack and Slash
  • ReplacedMace Specialization → Hack and Slash
  • ChangedBlade FlurryEffect or wording changed
    Classic → Forever

    ClassicIncreases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

    ForeverIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

  • ReplacedSword Specialization → Hack and Slash
  • ChangedWeapon ExpertiseEffect or wording changed
    Classic → Forever

    ClassicIncreases your skill with Sword, Fist and Dagger weapons by 3.

    ForeverReduces the chance for your attacks to be Dodged or Parried by 2%.

  • ChangedAggressionEffect or wording changed
    Classic → Forever

    ClassicIncreases the damage of your Sinister Strike and Eviscerate abilities by 2%.

    ForeverIncreases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

The written guide for this spec is in progress.