Paladin · Melee DPS

Retribution Paladin

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedBenedictionEffect or wording changed
    Classic → Forever

    ClassicReduces the Mana cost of your Judgement and Seal spells by 3%.

    ForeverReduces the Mana cost of all instant cast spells and abilities by 10%.

  • ChangedImproved JudgementEffect or wording changed
    Classic → Forever

    ClassicDecreases the cooldown of your Judgement spell by 1 sec.

    ForeverDecreases the cooldown of your Judgement ability by 1 sec.

  • ChangedVindicationEffect or wording changed
    Classic → Forever

    ClassicGives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%10 sec.

    ForeverGives your damaging melee attacks a chance to reduce the target's Attack Power by 0, and increase your Attack Power by 0% for 30 sec.

  • ChangedConvictionEffect or wording changed
    Classic → Forever

    ClassicIncreases your chance to get a critical strike with melee weapons by 1%.

    ForeverImproves your chance to get a critical strike with melee attacks by 5%.

  • ChangedPursuit of JusticeEffect or wording changed
    Classic → Forever

    ClassicIncreases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.

    ForeverIncreases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • ChangedEye for an EyeEffect or wording changed
    Classic → Forever

    ClassicAll spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    ForeverAll critical strikes against you cause 15% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • ChangedVengeanceEffect or wording changed
    Classic → Forever

    ClassicGives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    ForeverIncreases your Physical and Holy damage dealt by 5% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

The written guide for this spec is in progress.