Paladin · Tank

Protection Paladin

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedImproved Devotion AuraEffect or wording changed
    Classic → Forever

    ClassicIncreases the armor bonus of your Devotion Aura by 5%.

    ForeverIncreases the armor bonus of your Devotion Aura by 5%, and increases all healing received by party members affected by your Auras by 2%.

  • ChangedRedoubtEffect or wording changed
    Classic → Forever

    ClassicIncreases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    ForeverDamaging melee attacks against you have a 10% chance to increase your chance to block by 0%. Lasts 10 sec or 5 blocks.

  • ChangedPrecisionEffect or wording changed
    Classic → Forever

    ClassicIncreases your chance to hit with melee weapons by 1%.

    ForeverImproves your chance to hit by 1%.

  • ChangedGuardian's FavorEffect or wording changed
    Classic → Forever

    ClassicReduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.

    ForeverReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

  • ChangedImproved Righteous FuryEffect or wording changed
    Classic → Forever

    ClassicIncreases the amount of threat generated by your Righteous Fury spell by 16%.

    ForeverWhile Righteous Fury is active, all damage taken is reduced by 6%.

  • ChangedImproved Concentration AuraEffect or wording changed
    Classic → Forever

    ClassicIncreases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.

    ForeverIncreases the effect of your Concentration Aura by an additional 15%, and your Concentration Aura also reduces the duration of Silence and Interrupt effects on your party members by 30%.

  • ChangedReckoningEffect or wording changed
    Classic → Forever

    ClassicGives you a 20% chance to gain an extra attack after being the victim of a critical strike.

    ForeverGives you a 0% chance after Blocking and a 0% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every ? sec.

  • ChangedHoly ShieldEffect or wording changed
    Classic → Forever

    ClassicIncreases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

    ForeverIncreases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

The written guide for this spec is in progress.