The written guide for this spec is in progress.
Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.
Abilities
Spells of this school and active talents of this tree.
Frost ArmorLevel 1Increases Armor by 200.
FrostboltLevel 4Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.
Frost NovaLevel 10Blasts enemies near the caster for 69 to 77 Frost damage and freezes them in place for up to 8 sec.
BlizzardLevel 20Ice shards pelt the target area doing 1168 Frost damage over 8 sec.
Ice LanceLevel 20Deals 145 Frost damage to an enemy target.
Frost WardLevel 22Absorbs 913 Frost damage.
Frost BlastLevel 24Quickly launch a weak blast of frost at the enemy, causing 77 Frost damage and slowing movement speed by 40% for 9 sec.
Cone of ColdLevel 26Targets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec.
Ice ArmorLevel 30Increases Armor by 560 and frost resistance by 15.
Cold SnapTalentFinishes the remaining cooldown on all your other Frost spells.
Ice BlockTalentYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spel
Ice BarrierTalentShield yourself, absorbing 431 damage and increasing your Frost damage by 3% for 1 min.
Changes vs Classic
- ChangedFrost WardingEffect or wording changed
Classic → Forever
ClassicIncreases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
ForeverIncreases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 0% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 0%.
- ChangedImproved FrostboltEffect or wording changed
Classic → Forever
ClassicReduces the casting time of your Frostbolt spell by 0.1 sec.
ForeverReduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
- ChangedElemental PrecisionEffect or wording changed
Classic → Forever
ClassicReduces the chance that the opponent can resist your Frost and Fire spells by 2%.
ForeverImproves your chance to hit with Frost and Fire spells by 6%.
- ChangedCold SnapEffect or wording changed
Classic → Forever
ClassicWhen activated, this spell finishes the cooldown on all of your Frost spells.
ForeverFinishes the remaining cooldown on all your other Frost spells.
- ChangedImproved BlizzardEffect or wording changed
Classic → Forever
ClassicAdds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.5 sec.
ForeverAdds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
- ChangedArctic ReachEffect or wording changed
Classic → Forever
ClassicIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
ForeverIncreases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
- ChangedWinter's ChillEffect or wording changed
Classic → Forever
ClassicGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
ForeverGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 0% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
- ChangedIce BarrierEffect or wording changed
Classic → Forever
ClassicInstantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
ForeverShield yourself, absorbing 431 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.