Mage · Ranged DPS

Fire Mage

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Build order by level

  1. 10Improved Fireball
  2. 11Improved Fireball
  3. 12Improved Fireball
  4. 13Improved Fireball
  5. 14Improved Fireball
  6. 15Ignite
  7. 16Ignite
  8. 17Ignite
  9. 18Ignite
  10. 19Ignite
  11. 20Pyroblast
  12. 21Improved Fire Blast
  13. 22Improved Fire Blast
  14. 23Improved Fire Blast
  15. 24Incineration
  16. 25Incineration
  17. 26Improved Scorch
  18. 27Improved Scorch
  19. 28Improved Scorch
  20. 29Master of Elements
  21. 30Master of Elements
  22. 31Master of Elements
  23. 32Critical Mass
  24. 33Critical Mass
  25. 34Critical Mass
  26. 35Blast Wave
  27. 36Fire Power
  28. 37Fire Power
  29. 38Fire Power
  30. 39Fire Power
  31. 40Fire Power
  32. 41Combustion

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ChangedImproved FireballEffect or wording changed
    Classic → Forever

    ClassicReduces the casting time of your Fireball spell by 0.1 sec.

    ForeverReduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

  • ChangedImproved Fire BlastEffect or wording changed
    Classic → Forever

    ClassicReduces the cooldown of your Fire Blast spell by 0.5 sec.

    ForeverReduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

  • ReplacedIncinerate → Incineration
  • ChangedImproved ScorchEffect or wording changed
    Classic → Forever

    ClassicYour Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

    ForeverYour Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

  • ChangedMaster of ElementsEffect or wording changed
    Classic → Forever

    ClassicYour Fire and Frost spell criticals will refund 10% of their base mana cost.

    ForeverYour Fire and Frost critical strikes will refund 10% of their base mana cost.

  • ChangedBlast WaveEffect or wording changed
    Classic → Forever

    ClassicA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 Fire damage, and dazing them for 6 sec.

    ForeverA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 163 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  • ChangedFire PowerEffect or wording changed
    Classic → Forever

    ClassicIncreases the damage done by your Fire spells by 2%.

    ForeverIncreases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.

  • ChangedCombustionEffect or wording changed
    Classic → Forever

    ClassicWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

    ForeverWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

The written guide for this spec is in progress.