Hunter · Melee DPS

Survival Hunter

Talent descriptions come from the game client files (build 1.60.1.70685). Some talent values are applied by the game server and can differ in game; ranks marked as Classic Era data are not in the Forever client yet.

Abilities

Spells of this school and active talents of this tree.

Changes vs Classic

  • ReplacedMonster Slaying → Improved Tracking
  • ChangedEntrapmentEffect or wording changed
    Classic → Forever

    ClassicGives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.

    ForeverWhen your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

  • ChangedSavage StrikesEffect or wording changed
    Classic → Forever

    ClassicIncreases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.

    ForeverIncreases the critical strike chance of all your melee abilities by 20%.

  • ChangedSurvivalistEffect or wording changed
    Classic → Forever

    ClassicIncreases total health by 2%.

    ForeverIncreases your total Health by 10%.

  • ReplacedTrap Mastery → Survival Tactics
  • ChangedSurefootedEffect or wording changed
    Classic → Forever

    ClassicIncreases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.

    ForeverIncreases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

  • ChangedCounterattackEffect or wording changed
    Classic → Forever

    ClassicA strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

    ForeverA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

The written guide for this spec is in progress.